팀리퀴드에 올라온 따근따근한 정보인데 지금까지 mlg 군심정보 트위터에 올려진거 모은거랍니다
궁금해하시는분 있을까봐 해석해주긴 귀찮고 알아서 잘보세여
좀 있으면 기사로 자세히 뜨겠지만
Showing video of multiplayer update. Changing Mothership to "Mothership
Core". Tempest attacks air and ground.
Oracle has cloaking ability similar to motherships cloaking ability. Has to
stay stationary while casting it it looks like. Widow mines attack air or
ground.
Spider mines except they have a timer on them and attach to units (you could
probably pull them out of your control group to not get owned)
"Blinding cloud" on viper. Looks like dark swarm from BW
Video showing baneling/line viper vs marine tank. Viper pulls tanks towards
them while banelings run in at marines avoiding splash.
Battle Hellion discussion: Late game terran vunerable to charged zealots -
this is basic answer. Substantially worse vs banelings. Good as part of a larger
army comp late game. Showing Warhound now - 2 weapons: cannon +dmg vs mech and
missles - autocast (if you want)
Missles autocast vs mech units. Shoots closest mechanical target - to break
up the monotony of TvT. Gives factory option against protoss.
Widow Mine (temp art is a spider mine). Leaps up and grabs ground or air
targets. Timer (10 seconds currently). AoE dmg.
Widow Mines trying to break up death balls.
If the unit dies (you kill your own unit). It doesn't do AoE to units around
it. Removed bombs from Reaper - added regen out of combat. Attack, retreat,
reheal, go attack again.
Viper can drain live off a building to regen energy. Your own buildings.
Ultralisk charge (same as we saw last year). Hydra speed upgrade at hive
tech. Has had the biggest impact on gameplay they've seen
Mothership Core - build mothership core from nexus, has to remain attached
to nexus. Can tele to any nexus you have. Purify ability makes it into a
powerful photon cannon. Can upgrade it to Mothership later. Can mass recall.
This is early game unit.
Also sorry if you think this is spam. Should be done in 30 mins. Oracle -
raid unit. Preordain ability, cast on nme building and get vision
Can cast on friendly building and turn it into a detector.
AoE cloaking field taken from mothership. Same ability usage wise. Tempest -
long range expensive range of 10 upgrade to 22.
Dustin makes scary face ("not sure about that one yet"). 22 is huge. Seeing
how bold they can make the unit before nerfing.
Widow mine is factory unit - no tech lab required (can reactor it). Can move
them around the map.
Despite what you think of 22 range. They've seen people losing games because
they went tempest (its not as strong as you think).
Dustin expects that most pros will never get hit by widow mine splash.
Experimenting with friendly splash. Still testing - if it's air, the splash only
hits air, if its ground only ground. Range of vipers is 9 - turrets are 7.
Overseer is in. Can throw the changling - they can stick around longer in an
army. Easier to hide it in army
Experimenting with creep spreading - not in this build. Mass cloaking is
timing and energy based - only lasts certain amount of time.
Carrier is not in current build - they are arguing about it daily internally
still. End of Q&A. Thanks for being patient with my spam