http://www.teamliquid.net/forum/viewmessage.php?topic_id=393406¤tpage=6
It seems we need some more explanation on the difference between GOMTV and KESPA, why GOMTV is stupid,greedy,selfish,and disqualified for a korean main tourney,and why proleague is so important to SC2.
First, let's have a look at what are foreign tourneys doing:
Gather money from sponsors, pay expense required, and prize pool for players. very good events for fans,but not enough.
why? point 1: losers have no or only a few income. progamers need more stable, richer supply. point 2:too much exhausted.sponsors willing throw money on sc2,but airline companies and hotels got the most part.
and what about Gomtv's business model?
Gather money from ads and "pay to view", players competing for prize pool. it's one of most stupid business policies I have ever seen.
look at where money come from? first,from viewers who interesting in sc2. take out one's money from his pocket cause he love this game and gamers? WTF is this? SC2 is not mega prosports, there r tons of other PC games around, ask for too much will push many people away from SC2.
http://www.teamliquid.net/forum/search.php?q=%5BGSL%5D+Blizzard+Cup&t=t&f=36&u=&gb=date&d=create
look this. compare numbers of view and reply between Dec 2011and Dec2012. See? 70% of viewers didn't care SC2 anymore in 2012.
on the other hand, the most important thing to let a sponsor decides to or not to throw money on GSL and ESF teams, is how many ppl watching them. I know some one really love GSL and ESF players, paid $140 or more yearly, but you just counted as 1 too. Quantity of viewers decreased,willing of sponsors decrease too. This is why I said GOMTV is killing ESF players, SC2,and itself.
now this is KeSPA style
Almost not request any thing from people who interesting in SC2. 5 bucks for a whole season. and 720P Korean stream and vods on youtube for free. Every player can receive stable salary from a contract. Creat a good investment climate to pleasure big companies for their supporting. Spread SC2 as wide as they can.
This is what exactly SC2 and SC2 progamers needing.and the only way to make SC2 big.