Balance Test Map
First off, we wanted to give a big thanks to everyone who participated in testing and provided feedback on the balance test map. We are leaning towards finalizing the below changes:
Terran
Widow Mine
- Splash damage +shield bonus reduced from +40 to +25.
Zerg
Hydralisk
- Health increased from 80 to 90.
Corruptor
- Movement speed changed from 4.1343 to 4.725.
- Acceleration speed changed from 3.675 to 4.2.
- Parasite Spore weapon damage point changed from .1193 to .0446.
Assuming that no issues arise, we’ll implement these changes in an upcoming patch.
Reaper Openers in TvZ
We have been keeping an eye on Reaper openings in the TvZ matchup and we think some tweaks may be needed here to keep Terran from gaining too much advantage in the early game. We are currently thinking that the offensive capabilities of the unit could be reduced a bit, and that changes to the KD8 Charge ability would be a good way to accomplish this. Some options that we have discussed are increasing the cooldown of the ability, or changing the ability to no longer damage structures to increase the effectiveness of static defense options. As always, let us know your thoughts. Ideally this change should be minor enough that we won’t need to add it to the balance test map and can be pushed straight to live.
기존의 테스트 사항은 별일없으면 그대로 적용될것 같고 드디어 사신 너프를 고려하고 있네요
이번 기회에 사신에 의한 초반 스트레스 요소 좀 줄였으면 좋겠습니다ㅎㅎ