작성자 | Kjdbehdslrni | ||
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작성일 | 2011-01-30 17:10:21 KST | 조회 | 1,297 |
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Zergling pathing changed to the same as the Vulture. They will move in formation better but have difficulty getting around other units/obstacles (auto surround is worse)
Scout, Wraith, Valkyrie are now Large Units. not Medium.
Warp in Effect removed from corsair/carrier
New Sounds for Corsair/Ultralisk/Firebat/Mutalisk
Zergling AttackImpact Sound volume reduced
Lurker supply cost reduced to 2 from 3
Air Units no longer miss
Fixed a bug where if a player planted a Spider Mine at an enemy Units feet. it would not attack.
Air Unit Spreading Trigger should no longer produce script errors.
Enemy player will now be alerted when a corsair is attacking their units.
All Splash Damage Radius' have been reduced in size to more accurate values
Many AoE Spells (Storm in particular) have been reduced in size to more accurate values
Scanner Sweep Radius reduced to 10 from 13
3rd Expansion on Polaris Rhaspody now has no gas and 1000 minerals each patch. corner expansions gas geysers have 2500 instead of 5000
Grand Line 3rd Expansion now has 1000 minerals each patch
Circuit Breaker had many changes to Mains/expansions. Non-buildable areas present in Proleague Circuit Breaker map are now present.
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