작성자 | 아르콘 (202.136.xxx.51) | ||
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작성일 | 2010-04-26 23:33:46 KST | 조회 | 724 |
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sc2mapster에 우버리스크를 XML로 구현 한것에 관하여
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외국인분들
저 같은 잉여도
오브젝트로 구현을 하려고 열심히 노력을 하는데.
이 무지막지한 XML데이터를 오브젝트로 구현하는 것이 가능해 보입니다.
어떤 외국인이 가이드를 만들고 있다고 하는 거 같기도 하네요.
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That took a little working. You see whatever model was being used for the XML Guide had different Attachment Points setup on it then the Ultralisk Model that comes with the GE.
The XML Guide calls for having the Spine Crawler attach via the SOpAttachWeapon commands however there are no Weapon Attachment Points on the Ultralisk Model.
There are however 9 Target Points (I was told that these are usually used as point to show damage like blood spraying out on the unit).
So in order to attach the Spine Crawlers I would have to use these Target Attachment Points instead.
Problem is that the GE only has one target attachment command (SOpAttachTarget) and this would only allow me the use the Ultralisk Models e_attachTarget Point and none of the others.
To get around this I made duplicates of the SOpAttachTarget command and associated them to the other possible Target Points. For my Uberlisk I ended up using the Points Target, Target1, Target7, Target8, and Head (Head is actually it's own command called SOpAttachHead)
Once I had the ability to tell it to attach the Actors (the Spine Crawler Model Additions) to the separate Target locations they appeared just find. Still have had no luck on getting the tentacles of the Spin Crawlers to actually shot out though.
I am in the works of typing up a Step-by-Step Guide on how to do this within the Data Editor (that is attaching one model to the other). Also I know that at BlizzCon they said they made this whole thing using just the Data Editor but a lot on the headache I had with this would have been solved if I just copied the Ultralisk Model into something like 3dMax, added my own Attachment Points and this imported it back in. :p
mrm3fan님
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여러분도 XML을 그대로 데이터로 옴기는 것을 도전 해보실 분이 있으신가요?
아니면 나오기까지 기다리시겠습니까.
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