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작성자 아이콘 Mr.Hadron
작성일 2012-06-17 13:57:57 KST 조회 1,798
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편집기 업데이트 : 새로운 지역함수

패치 1.5의 공개를 앞두고 있는 지금, 저희는 스타크래프트 II 편집기에 새로운 지역 함수를 많이 추가하였습니다. 새로운 지역 함수는 편집기 트리거에 이전보다 유연성을 더 추가할 것입니다. 현재 진행중인 아케이드 (1.5.0.)베타에서 이 새로운 함수들을 지금 실험할 수 있습니다. 만약 아직도 아케이드 베타가 설치되지 않았다면, 지금 다운로드 받아 이 기능들을 확인해 보십시오.

 

저희는 모드 커뮤니티에서 패치 1.5.0.의 아케이드 패치에서 이 도구들을 사용하여 새롭고 창의적인 것들을 보여주기를 기대하고 있습니다.

 

Actor

Actor From Dialog Item

Actor Scope From Dialog Item

Attach Actor To Actor

Attach Model To Actor

Pop Texture Group

Push Texture Group

Send Actor Message As Text

Send Actor Message As Text Via Name

 

AI

Attack Wave Is On

Attack Wave Last Created Units

Attack Wave Last Created Wave

Custom Data For Last Attack Wave

Does Unit Have Tactical Disabled

Enable/Disable Tactical For Unit

Enable/Disable Tactical For Unit Group

Run All Attack Waves

Run All Attack Waves For All Personalities

Run Attack Wave

Set Default Gather Point For Personality

Set Defense Radii

Start AI Personalities For All Players

Start AI Personality For Player

Stop All Attack Waves For Personality

Triggering Wave

Turn All Attack Waves On/Off

Turn Attack Wave On/Off

 

Animation

Load Overriding Animation for Unit Type

Load Overriding Model Animation

 

Bank

Evaluate Bank Condition

 

Camera

Shake Camera Using Preset

 

Catalog

Catalog Field Exists

Catalog Field Type Category

Catalog Reference Count

Catalog Reference Get

Catalog Reference Get As Integer

Catalog Reference Set

 

Conversation

Active Data Conversation Line

Data Conversation Sound

Last Data Conversation Was Skipped

Preload Data Conversation Lines For Next Map

Simulate Data Conversation

 

Conversion

Convert Catalog Entry To String

Convert Catalog Field Name To String

Convert Catalog Field Path To String

Convert Catalog Scope To String

Convert Conversation State Index To String

Convert Font Style To String

Convert Integer To Debug Message Type

Convert String To Ability Command

Convert String To Catalog Entry

Convert String To Catalog Field Name

Convert String To Catalog Field Path

Convert String To Catalog Scope

Convert String To Conversation State Index

Convert String To Cutscene File

Convert String To Game Link

Convert String To Image File

Convert String To Movie File

Convert String To User Data Instance

Convert User Data Instance To String

 

Cutscene

Create Cutscene

Cutscene Bookmark Fired

Cutscene EndScene Fired

Cutscene Fade

Go To Cutscene Bookmark

Go To Next Cutscene Bookmark

Last Created Cutscene

Pause Cutscene

Play Cutscene

Play Cutscene Range Over Time

Set Cutscene Filter

Set Cutscene Time

Set Global Cutscene Filter

Stop Cutscene

Triggering Cutscene

Triggering Cutscene Bookmark

Wait For Cutscene To End

 

Data Table

Save Data Table Value (Text Tag)

Value From Data Table (Text Tag)

 

Debug

Enable/Disable Debug Message Type

 

Dialog

Clear Subtitle Position Dialog Item

Destroy HelpItem

Dialog Is Enabled

Dialog Item Force Transition

Dialog Item Portrait

Dialog Item Unit Value

Hookup Standard Dialog Item

Hookup Unit Status Dialog Item

Last Created HelpItem

Position Subtitle to Dialog Item

Set Dialog Enabled

Set Dialog Item Accept Mouse

Set Dialog Item Actor

Set Dialog Item Animation

Set Dialog Item Animation Duration

Set Dialog Item Animation Time

Set Dialog Item Background Visible

Set Dialog Item Behavior

Set Dialog Item Border Image

Set Dialog Item Border Visible

Set Dialog Item Camera

Set Dialog Item Custom Tooltip

Set Dialog Item Force Visible

Set Dialog Item Light

Set Dialog Item Model

Set Dialog Item Muted

Set Dialog Item Observed Type

Set Dialog Item Paused

Set Dialog Item Render Type

Set Dialog Item Team Color

Set Dialog Item Team Color Index

Set Dialog Item Tint Color

Set Dialog Item Toggled

Set Dialog Item Transition Model

Set Dialog Item Unit

Set Dialog Item Unit Link

Set Dialog Item Unit Value

Set Dialog Item Use Transition

Set Dialog Observed Type

 

Environment

Enable/Disable Fog At Ultra

Pause/Unpause Water Transition

Set Fog Color Over Time

Set Fog Density Over Time

Set Fog Falloff Over Time

Set Fog Start Height Over Time

Set Lighting For Player

Terrain Texture At Point

 

Game

Global Time Scale

Preload Layout

Set Global Time Scale

 

General

Wait For Condition With Maximum Duration

 

Objective

Set Objective Priority

 

Order

Revive Order Targeting Point

Revive Order With No Target

 

Ping

Player Ping

Player Ping Is From Minimap

Player Ping Location

Player Ping Unit

Show/Hide Player Pings

 

Portrait

Set Portrait Actor

 

Sound

Sound Portrait Model

 

Story

Set Cinematic Transition Style

 

Transmission

Set Transmission Source Pause Allowed

Set Transmission Source Streaming Allowed

Transmission Comment (Conversation)

Transmission Is Complete

 

Trigger

Generic Event

Player Skips Trigger

Send Generic Event

Trigger Active Count

Trigger Function Name

Triggering Event Name

Triggering Trigger

 

UI

Create Path Display For Unit

Create Path Display For Unit Type

Destroy Path Display

Destroy Path Displays For Players

Get Path Display Color

Get Path Display Destination Point

Get Path Display Destination Unit

Get Path Display Line Texture

Get Path Display Line Tile Length

Get Path Display Line Width

Get Path Display Source Point

Get Path Display Unit

Get Path Display Unit Type

Get Path Display Visibility

Hide All Cinematic Portraits

Last Path Display Created

Set Custom Menu Dialog Item Shortcut

Set Path Display Color

Set Path Display Destination Point

Set Path Display Destination Unit

Set Path Display Line Texture

Set Path Display Line Tile Length

Set Path Display Line Width

Set Path Display Source Point

Set Path Display Visibility

UI Frame Flag Check

 

Unit

Change Empty Unit Variables In Events

Find Placement From Point For Unit Type

Find Placement From Unit For Unit Type

Move Blockers From Point For Unit Type

Move Blockers From Unit For Unit Type

Set Unit Behavior Duration Remaining

Set Unit Behavior Spawn Count

Set Unit Ping Cursor

Triggering Behavior Change

Triggering Inventory Manipulation

Triggering Range Unit

Unit Behavior Changes

Unit Behavior Effect Player

Unit Behavior Effect Unit

Unit Tag

Units In Region With Alliance To Player Matching Condition

Units Near Point Matching Condition

Weapon Cooldown Remaining

 

User Data

Is User Data Field Modifiable

Load User Data Instance

Load User Data Type

Modify User Data (18 different types)

Number Of User Data Fields

Number Of User Data Instances

Reset All User Data

Reset User Data Instance

Reset User Data Type

Reset User Data Value

Save User Data Instance

Save User Data Type

Type Of User Data Field

User Data (18 different types)

User Data Field

User Data Instance

User Instance From Reference

User Type From Reference

Value Count Of User Data Field


출처 :  http://us.battle.net/sc2/en/forum/topic/5825622546

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Drone (2012-06-17 14:33:50 KST) - 121.175.xxx.244
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유저 데이터는 뭘까요. 서버에저장되는 저장소면 좋으련만
Drone (2012-06-17 14:35:19 KST) - 121.175.xxx.244
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대화상자 아이템에 뭔가많이 늘어났네요. 활용도가 더 높아지겠습니다 ㅋㅋ
아이콘 trollerLF (2012-06-18 13:46:22 KST)
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Convert Text to String이 업다 ㅎㅎ
드릴러 (2012-06-18 17:01:45 KST)
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야 기분조타!
아이콘 A.Reaper (2012-06-19 17:54:48 KST)
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센스 이미지
사양이 안되서 베타도 못 받고... 에휴.
빨리 1.5 패치 됬으면 좋겠다.
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