Bug Fixes
- Standard/Quick Play maps no longer disappear when patching from 1.28.5 enGB to 1.29.1 enUS
- Plugged the leak allowing Frozen balance into the Chaos bucket
- The team game you attempted to join has been found; Arranged Teams working as intended
- Polish language characters render as Polish again
- The text cursor reprises its role as conjurer of text
- Map download progress % over Battle.net has returned
- /ping command calls forth your need for speed
- Floating text offset corrected in widescreen
- Fog and visibility modifiers affect player 13+
- Visual building upgrades appear for players 13+
- Unit glow for player 12 is muck colored again
- Quest logs update via scrolling
- (2)FloodPlains_LV – Removed water clipping in several locations
- (8)Ferelas_LV – Reduced aggro range for expansion creeps
- (8)Twilight Ruins_LV – Level 1 permanent items replaced with tomes in Goblin Laboratories
- Minimap dead zones in World Editor resurrected
- Moving special effects using the new natives updates their internal position
- BlzSetUnitAbilityManaCost no longer affects all units with the chosen ability
- SetUnitAbilityCooldown no longer affects all units with the chosen ability
- BlzSetUnitName updates GetUnitName
- Max clan members and players in channels can actually reach 255…
Known Issues
- Joining a custom game on Mac will result in a crash
- SetItemName affects all items of a chosen type
- Holding left mouse button causes keyboard events to not be registered
- Cursor does not match the mouse position when resolution is taller than wider
- In 24 player games, AI buildings may become stuck in construction
- Automated tournament map pool updates will be available Soon™
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