Game Format:
Competition Mode: |
1 vs. 1 |
Maps: |
All matches are best of 3 maps |
Game Speed: |
Faster |
Game Type: |
Melee |
Map Pool:
- Shattered Temple
- Metalopolis
- Shakuras Plateau
- Xel'Naga Caverns
- Tal'darim Altar LE
- Crevasse
- Crossfire SE
- Terminus RE
Match Creation and Map Selection:
- The higher seeded player (listed on tournament bracket) will
start a custom match and invite the lower seeded player to join via
Battle.net's party and create custom game functionality
- The game will start on the map listed on the tournament bracket.
The loser of the first game will pick the next map. If necessary, the
loser of the second game will pick the last map.
- Matches are to be played on US Battle.net accounts only, on US servers only
Race Selection
- Players can choose any race to play before the start of a match (includes random)
- Once a race has been declared it cannot be changed throughout
the duration of the match (all three maps) without the consent of both
players; races cannot be changed between maps
- If both players cannot agree who will disclose their race first,
the lower seeded player will first disclose their race to the higher
seeded player
Tournament Guidelines:
- Non-standard game settings or third party applications that affect game play are not permitted
- Any use of game exploits, cheats, or any other play deemed
“unfair” by an admin may result in disciplinary action up to and
including disqualification from the tournament
- All players must save game replays and end-of-game score screen
shots; in the event of a dispute, these assets will be used as evidence
to determine the result of the dispute
- All players must be on Battle.net and ready to play 15 minutes prior to their scheduled match time
- Any intentional abuse of "pause" during a game by a player on
the server will be result in disciplinary action to be decided by an
administrator
- If a match disconnection occurs by either party within the first minute of a map, the map is to be restarted
- If a match disconnection occurs during game-play, and an
administrator is to be contacted immediately to make a ruling as to
whether or not the match should be replayed or a forefeit loss should be
awarded
Forfeits, Disputes, and Support:
- If your opponent does not show up within a 15 minute grace
period after the original scheduled match time, you may report a forfeit
win
- If you have wrongly been awarded a forfeit loss, you may
challenge it within 2 hours of the originally scheduled match time,
after which time your dispute will be discarded
- If both players agree to reschedule the match within 22 hours of
the original match time, both teams must alert an administrator and
have the reschedule approved
- Any disconnection issues that cannot be resolved by the players
in the match must be brought to the attention of an admin immediately
- Once the match starts, players will not be able to dispute a match on the grounds of match settings
- All match disputes must be filed within 10 minutes after the
match’s conclusion, and must include replays and screenshots if
applicable
- Methods of contacting an admin include filing a support ticket on the Support page
Rule Changes:
The Administrators reserve the right to modify the rules as needed. This
includes changes due to software updates or releases, event organizer
decisions and all other changes deemed necessary to run a successful
tournament. Players are responsible to check the rules on a regular
basis and prior to the event to ensure they are in complete compliance.
Players must understand that rules listed are guidelines to ensure fair
and competitive play and are subject to interpretation by the
administrators based on the spirit of the game.
http://us.wcg.com/?page=page&abbr=sc2_rules
현재 WCG US 지역공홈에서 예선 접수중이며,
US 서버에서 US 계정으로 진행하며, 선수들은 반드시 미국 거주자이어야 합니다.