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v4.7
Internal Version 2365
Services
- Fixed issue causing player
stats to not record properly.
- Added new command "-sc" to toggle visible
ability cooldowns.
- "-roster" settings are now properly saved to your
account.
- "-fct" settings are now properly saved to your account.
-
"-hero" will now maintain previous hero's level when
switching.
Gameplay
- Aeon's Optic Blast now deals physical
damage.
- Fixed bug causing Aeon to permanently kill heroes.
- Neutral
creeps no longer aggro unless they have been attacked or damaged.
- Improved
reliability of neutral creep shackling.
- Fixed bug causing neutral creeps to
permanently kill players.
Boundary Scanner
- Cost increased to
150 (50 each) minerals, up from 50 (16.66 each) minerals.
Space-Time
Capsule
- No longer responds to player-owned structures.
Superheated
Mantle
- Recipe cost increased to 1050, up from 800.
- Spell Resist
decreased to 17, down from 20.
Chuck.TBone
- Fixed energy cost
for Brownstone Totem. Energy cost is now 135/195/225.
- Alliance identifier
is now more visible on their respective totems.
- Anabolic Burst no longer
destroys projectiles.
Geminus.Boros
- Lowered opacity of Spell
Storm.
- Boros is now transparent when using Spell Storm.
- Spell Storm no
longer applies the shield to a nearby ally.
- Spell Storm now prevents Boros
from attacking completely.
- Weapon range incresed to 0.85, up from 0.5.
-
Weapon size elongated.
- Spell Storm is now
transient.
Sarah.Kerrigan
- Improved movement resolution of Bone Armor
elements.
- Bone Armor no longer resists true damage.
- Bone Armor no
longer loses charges when attacking.
- Bone Armor now increases all damage by
15%, instead of physical damage by 20%.
- Bone Armor now absorbs 3 attacks by
non-heroes per charge. Attacks from heroes or towers still
consume 1
charge.
- Each individual Swarm Invasion projectile will now cripple units in
the target area with fear,
reducing their movement speed by
25%.
Lord.Zyrkhan
- Overdrive damage ticks now properly scale with
Time Scale.
- Energy cost of Overdrive reduced to 65/75/85/95, down from
80/90/100/110.
- Cooldown of Overdrive reduced to 30/25/20/15, down from
40/35/30/25.
- Blinkstorm damage ticks now properly scale with Time
Scale.
- Cooldown of Blinkstorm reduced to 30/25/20/15, down from
40/35/30/25.
- Energy cost of Blinkstorm reduced to 65/75/85/95, down from
80/90/100/110.
- Tenacous Fury is no longer affected by Time
Scale.
Tiberius.Rancor
- Dead Eye Cloak Field now grants (+1%/50 AGI)
movement speed TO Rancor while active.
Erekul.Sartonis
- Increased
missile speed of Swarm Burst to 8, up from 4.
- Fixed bug that would cause
Parasitic Infusion to lag the game.
- Parasitic Infusion now lasts 25
seconds, up from 20.
- Parasitic Infusion now procs if the damage value from
Parasitic Infusion would kill the target.
Vorpal.Valedict
- Fixed a
bug causing orbs to not properly dissipate after 60 seconds.
- Fixed a bug
causing orbs to continue to generate after death.
System.Cyprus
-
Radius of Seismic Wave increased to 5, up from 3.3.
Shadow.Geminus
-
Fixed bug causing Stepping Strikes to reduce base weapon damage by
3.
Roulette.Jackson
- Magnetic Link no longer destroys projectiles.