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작성자 아이콘 Aeneas
작성일 2011-08-27 12:44:06 KST 조회 440
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Talents 시스템
    Talents
    - Player Experience system implemented.  Experience gained is based on a logistic function of game
    time and game outcome.  You will not gain experience for leaving or playing underpopulated games.
    - Player Experience maximum level is set to 25.
    - Talent System Implemented.  You gain 1 Talent point per level of Player Experience.
    - You can now save up to 10 different builds.
    - Hero Select UI modified to include Talent build selection.  Builds will only be applied to your
    hero during hero select.  Modifying them during the course of a game will have no effect.
     
    Offesive
    - Added the following talents to the Offensive tree:
    Mental Focus 1 +0.75% Spell Damage
    Mental Focus 2 +0.75% Spell Damage
    Hunter's Edge 1 +4% Damage against non heroic units.
    Hunter's Edge 2 +4% Damage against non heroic units.
    Deadly Aim 1 +1% Crit Chance
    Deadly Aim 2 +1% Crit Chance
    Deadly Aim 3 +1% Crit Chance
    Instinct 1 +1% Time Scale
    Instinct 2 +1% Time Scale
    Instinct 3 +1% Time Scale
    Malice 1 Your critical strikes lower the target's armor by 25 for 6 seconds.
    Malice 2 Your critical strikes lower the target's armor by 25 for 6 seconds.
    Malice 3 Your critical strikes lower the target's armor by 25 for 6 seconds.
    Madness You gain +3% Weapon Damage for 5 seconds after using an ability.
    Sharpened Steel 1 +2% Critical Strike Damage
    Sharpened Steel 2 +2% Critical Strike Damage
    Sharpened Steel 3 +2% Critical Strike Damage
    Shrivel [Ability] Reduce a target's Spell Damage, Weapon Damage, and Movement Speed by 30% for 5
    seconds. 5 minute cooldown.
    Might 1 +1% Weapon Damage
    Might 2 +1% Weapon Damage
    Might 3 +1% Weapon Damage
    Haste 1 +1% Time
    Haste 2 +1% Time
    Disorienting Blow Your attacks have a 7% chance to reduce the target's movement speed by 50%
    for 3 seconds..
    Sprint [Ability] You deal 12% more damage, and gain +25% movement speed for 15 seconds.  5 minute
    cooldown.
     
     
    Defensive
    - Added the following talents to the Defensive tree:
    Heat Resistant 1 +0.25% Spell Resistance
    Heat Resistant 2 +0.25% Spell Resistance
    Heat Resistant 3 +0.25% Spell Resistance
    Reflex Training 1 2% Evasion
    Reflex Training 2 2% Evasion
    Reflex Training 3 2% Evasion
    Artful Dodger On dodge, increase your movement speed by 10% for 6 seconds.
    Enduring Pulse 1 +0.25 Health Regeneration
    Enduring Pulse 2 +0.25 Health Regeneration
    Enduring Pulse 3 +0.25 Health Regeneration
    Hardened Steel 1 +50 Armor
    Hardened Steel 2 +50 Armor
    Hardened Steel 3 +50 Armor
    Impunity Reduce all incoming damage by 2.
    Fortitude 1 +25 Health
    Fortitude 2 +25 Health
    Fortitude 3 +25 Health
    Evasion [Ability] 50% Evasion for 8 seconds.  5 minute cooldown.
    Resilience 1 0.25% Damage Resistance
    Resilience 2 0.25% Damage Resistance
    Templar's Resolve 1 +0.75% Weapon Speed and Spell Damage
    Templar's Resolve 2 +0.75% Weapon Speed and Spell Damage
    Templar's Resolve 3 +0.75% Weapon Speed and Spell Damage
    Counter 10% chance to counterattack when damaged by a physical attack, returning 100% of the damage.
    Last Stand [Ability] You gain 30% of your maximum health for 20 seconds.  After the effect
    expires, the health is lost.  5 minute cooldown.
     
     
     
    Utility
    - Added the following talents to the Utility tree:
    Energy Reserves 1 +20 Energy
    Energy Reserves 2 +20 Energy
    Ocular Implants 1 +1 Sight Radius
    Ocular Implants 2 +1 Sight Radius
    Commitment 1 Respawn time reduced by 7.5%
    Commitment 2 Respawn time reduced by 7.5%
    Regeneration 1 Recover 0.1% of your missing health and energy every 3 seconds.
    Regeneration 2 Recover 0.1% of your missing health and energy every 3 seconds.
    Regeneration 3 Recover 0.1% of your missing health and energy every 3 seconds.
    Brainstorm 1 +0.25 Energy Regeneration
    Brainstorm 2 +0.25 Energy Regeneration
    Brainstorm 3 +0.25 Energy Regeneration
    Avarice You gain an additional 2 minerals every 10 seconds.
    Gifted Pupil 1 +2% Experience Gain
    Gifted Pupil 2 +2% Experience Gain
    Swiftness 1 +1.5% Movement Speed
    Swiftness 2 +1.5% Movement Speed
    Flash [Ability] Teleport up to 8 units away.  5 minute cooldown.
    Prodigy 1 +2% Time Scale
    Prodigy 2 +2% Time Scale
    Brain Surgeon 1 After using an ability, you gain +3% Time Scale for 2 seconds.
    Brain Surgeon 2 After using an ability, you gain +3% Time Scale for 2 seconds.
    Savvy 1 Each time you kill or assist a hero kill, you recover 10% health and energy.
    Savvy 2 Each time you kill or assist a hero kill, you recover 10% health and energy.
    Reboot [Ability] Reduce all cooldowns by 15 seconds.  5 minute cooldown.
     
    아 난 모르겠음 ㅋㅋㅋ =_=;; 순간 까막눈이 되는거같은 이기분

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발도장 찍기
춘쓰 (2011-08-27 13:05:45 KST)
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센스 이미지를 등록해 주세요
결국 도입이 되는구나
피방에서밖에 못하는유저라 슬프다
접어야겠네
아이콘 인간승맄 (2011-08-27 13:06:33 KST)
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아.. 피방유저는 다 나가뒤져야되나여 ㅜㅜ
아이콘 PLT (2011-08-27 15:20:35 KST)
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센스 이미지를 등록해 주세요
훗 저는 집컴이라 ㅎㅎ
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