작성자 | Aeneas | ||
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작성일 | 2011-11-25 17:48:19 KST | 조회 | 448 |
제목 |
최근 패치내용들 (v5.10 ~ 12)
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Changelog v5.10
Inernal Version 2604
Gameplay
- Experience
gain from hero kills increased by 25%.
Creep Handlers
-
Tweaked creep spawn functions for game performance.
- Killing barracks now
only increase the creep count in that lane by 1 (they still upgrade all creeps
stats in your faction).
- Creeps are no longer worth less as a result of
increased spawn counts.
- Destroying all barracks no longer automatically
maximizes all creep upgrades.
- Barrack Health increased to 6000, up from
2555.
- Colossi and Ultralisks removed from ultra creep spawns.
- Main
base health increased to 14000, up from 5000.
- Tower deaths messages now
also specify the resulting resource gain.
- Initial passive income increased
to 2, up from 1.
Scoreboard
- C.Minerals replaced with
T.Minerals (Total Minerals).
- Gold Lost replaced with Damage Out.
- Mercs
Hired replaced with Damage In.
Changelog v5.11
Internal Version 2605
Gameplay
- Added
in-game help for new players (F12).
- Base experience formula reworked to
0.75*[100+(100*LVL)].
- Base experience is now evenly split among assisting
players, instead of using a modified distribution formula.
- Added help text
(F12). Send us suggestions if you believe we are missing vital gameplay
information for newer players.
Scoreboard
- Fixed T.Minerals
display.
Viron.Volkov
- Fixed bug causing Gaseous Phage to not
deal damage when the target is not in sight.
- Aerobic Phage debuff lowered
to 25% MS and AS, down from 30%.
Vorpal.Valedict
- Fixed bug causing
level 1 Dark Matter to reflect more damage than it absorbs.
Changelog v5.12
Internal Version 2606
Vorpal.Valedict
- Fixed Dark
Matter damage multipliers.
물논 번역은 안합니다 ..
P.s 훗 난 처음부터 보팔이 반사뎀으로 난리치는거보고 이건 버그 같은데 라고 언제나 생각해왔지!! 지금까지 보팔한사람들은 반성하세열! 물론 버그인걸 몰랐다면 할말없구여 =_=
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