Changelog v1.60
- Added minor adjustments to neutral creep response to spell damage.
Changelog v1.60
- Reapplied fix to Swarm Burst.
- Reapplied fix to post-mortem auto attacks.
- Fixed exp gains from denies.
Changelog v1.59
Erekul.Sartonis
- Swarm Burst now hits Neutral Creeps in their passive state. Report additional spells that don't affect neutrals here.
Changelog v1.58
Neutral Creeps
- Neutral creeps now turn hostile when attacked, allowing you to treat them like normal enemy units.
Changelog v1.57
Neutral Creeps
- Fixed neutral creep shackling.
Changelog v1.56
Gameplay
- Terrain textures remapped for clarity and color contrast.
- Fixed bug causing heroes to attack post-mortem.
- T4 Towers removed.
- Artifact Temples now deal 300 (+2.5% of target's Maximum Health) True Damage per second, up until it runs out of shields.
- Supressors now respawn after 7 minutes if destroyed. Destroying one Supressor will render the other invulnerable.
- Destroying the Melee Supressor will cause your lane to spawn 1
Ultralisk/Archon per wave. This is a tanky unit with minor splash
damage. This makes your wave more durable and less susceptible to AoE
damage.
- Destroying the Ragned Supressor will cause your lane to spawn 4
additional ranged creep per wave. This adds more DPS to your lane and
pushes the wave faster.
Neutral Creeps
- Neutral Creeps Movement Speed increased to 3 from 2.8.
- Neutral Creeps are now neutral. You must attack-target them to engage in combat.
- You can no longer auto-attack boss creeps outside of a specified "combat zone".
Jakk.Summers
- Fixed a bug causing Jakk to equip two weapons.
Alpha.Crackling
- Feeding Frenzy Cooldown reduced to 80/70/60 from 90/75/60
- Feeding Frenzy Duration reduced to 8/10/12 from 8/12/16
Chuck.Tbone
- Anabolic Burst Damage increased to 40/70/100/130 (+50% INT)
(+40/70/100/130 Bonus) from 40/50/60/70 (+50% INT) (+40/50/60/70 Bonus).
- Fixed damage values on Echo Matrix.
Erekul.Sartonis
- Swarm Burst Energy Cost reduced to 80/100/120/140 from 90/110/130/150.
Terra.Nova
- Vanish cooldown increased to 30/26/22/18 seconds from 20/18/16/14.
- Vanish Energy Cost reduced to 60/70/80/90.
EnTaro.Tassadar
- Energy Rake now deals 50/90/130/170 (+50% INT) from 40/70/100/130 (+50% INT).
Voltron.Leo
- Mirrior Force Duration increased to 4 seconds from 3.
Roulette.Jackson
- Mass Effect now has a 1 second cast time.
- Optic Beam Cooldown reduced to 15/14/13/12 seconds from 16.
Geminus.Boros
- Spell Storm now lasts for 5 seconds at all levels from 6.
Gabriel.Tosh
- Mad Craving Attack Speed reduced to +100% from Maximum.
Toximancer.Vespus
- Toxic Tornado Damage now deals 20/40/60 (+10% INT) from 15/30/45 (+10% INT).
Subterran.Unix
- Brain Sap INT-Scaling increased to 70% from 60.
- Unix Marine Cooldown reduced to 5 seconds from 6.
Marine.King
- Merc Marines INT-Scale increased to 20% from 15.
Garamond.Springsprocket
- Mk38 Laser Turret Cooldown reduced to 15 seconds from 30.
- Seeker Swarm Cooldown reduced to 18/17/16/15 from 18.
- Oil Slick Cooldown reduced to 18/17/16/15 from 18.
Hybrid.MAAR
- Power of Destruction/Creator Cooldown reduced to 4/3/2/1 from 3/2.5/2/1.5
- Liberation Cooldown reduced to 20 seconds from 30.